Trophées

mai 25, 2021

Informations sur les succès

Nombre de
succès
32
Nombre de trophée bronze 16
Nombre de trophée argent 9
Nombre de trophée or 6
Nombre de trophée platine 1
void tRrLM();
void tRrLM();
Obtained all trophies.
void EnemyHunter(10)
void EnemyHunter(10)
Defeated 10 enemies.
void EnemyHunter(100)
void EnemyHunter(100)
Defeated 100 enemies.
void EnemyHunter(1000)
void EnemyHunter(1000)
Defeated 1,000 enemies.
void KillThemAll()
void KillThemAll()
Defeated every type of enemy.
void SkillUser(10)
void SkillUser(10)
Used 10 active skills.
void SkillUser(100)
void SkillUser(100)
Used 100 active skills.
void SkillUser(500)
void SkillUser(500)
Used 500 active skills.
void CheckLevel(10)
void CheckLevel(10)
Reached level 10.
void CheckLevel(30)
void CheckLevel(30)
Reached level 30.
void CheckLevel(50)
void CheckLevel(50)
Reached level 50.
void SkillCollector(10)
void SkillCollector(10)
Acquired 10 skills.
void SkillCollector(50)
void SkillCollector(50)
Acquired 50 skills.
void EnemyHunter(1,rad)
void EnemyHunter(1,rad)
Defeated a contaminated enemy.
void OutOfGas()
void OutOfGas()
Defeated yourself by running out of energy.
void CreateFurniture(10)
void CreateFurniture(10)
Created 10 types of decor.
void CreateFurniture(20)
void CreateFurniture(20)
Created 20 types of decor.
void CreateFurniture(30)
void CreateFurniture(30)
Created 30 types of decor.
void GetSick(3)
void GetSick(3)
Allowed the girl to contract 3 illnesses.
void GetSick(6)
void GetSick(6)
Allowed the girl to contract 6 illnesses.
void EatTheBug(5)
void EatTheBug(5)
Fed the girl 5 types of food.
void EatTheBug(all)
void EatTheBug(all)
Fed the girl every type of food.
void PushStartButton(10)
void PushStartButton(10)
Played with the girl 10 times via Pet Nanny.
void BeWithYou()
void BeWithYou()
Gazed upon the moon with the girl.
void HelloWorld!()
void HelloWorld!()
Activated the robot.
void BoyMeetsGirl()
void BoyMeetsGirl()
Discovered Overgrowth disease.
void Cure()
void Cure()
Cured Overgrowth disease.
void WakeUp()
void WakeUp()
Woke up the girl.
void Completion()
void Completion()
Completed the terrarium exterior.
void EnemyHunter(1,***)
void EnemyHunter(1,***)
Defeated the source of the contamination.
void PresentForYou()
void PresentForYou()
Gifted the girl a toy.
void TheEnd()
void TheEnd()
Cleared the game.