Part 18: Mirth

Sea of Stars - Part 18: Mirth
Dec 06, 2023 par Skyangie

In this Sea of Stars walkthrough, we'll take you through Part 18: Mirth.

Once you've arrived in the port city of Brisk, when you're ready to progress in the story, head for Hortence to leave for Sleeper Island, northeast of the port city of Brisk.

Once you've arrived on the new island, a cinematic sequence appears in which you can watch the island grow quite rapidly. A villager will suddenly ask you to explore a strange entrance.

Then head north to reach the ancient crypt. Here you'll meet the Marchecrypte, who stands in front of the crypt. Quite simply, this is a place in the game that commemorates the contributors and creators of the game! Save your game and open the blue chest hidden at the entrance to the crypt to receive a Rainbow Conch.

Once ready, return to the town below. A cinematic appears in which Garl names the town Mirth. Director Moraine suddenly appears to tell you that he needs to withdraw from the mission, offering you the Coral Hammer as a gift.

Director Moraine advises you to meet the Oracle of the Tides and go to Evermist Island, since you can now access the temple using the key he's given you.

Before you leave, don't forget to offer up another blue chest hidden at the top of the tavern just to the left of the save-the-date book. Enter the tavern and climb the stairs at the back of the room, exiting onto the balcony. At the back of the little house above, you'll find another blue chest hidden on the right. Open the chest to receive a Rainbow Conch.

Once you're ready to move on, head for Hortence. Seraï also learns the ultimate attack: Canons of the Vespertine. To use it in battle, simply fill the ultimate attack gauge by spending combo points in combat.

Use the boat to get to the next island: Observer Island at the bottom right of the map. This concludes Part 18: Mirth, and gives way to Part 19: Jungle Path